Vincent Vidal

Description:

Aaron Nelson (Vincent Vidal)
Human Sorcerer (Favored) Level 11

Elemental (Air) Bloodline
Chaotic Good

*4 Favored Class Bonus (HP, Skill Points, or 1 4th level/lower and 2 3rd level/lower spell known), 8th Level Spell Replacement remaining.

XP: 128,000
Str: 10
Dex: 16 +3 (18 +4)
Con: 10 (12 +1)
Int: 14 +2
Wis: 10
Cha: 21 +5

Feats:
Eschew Materials
Combat Casting
Point Blank Shot
Precise Shot
Martial Weapon Proficiency: Longsword
Spell Penetration
Sorcerous Bloodstrike
Greater Spell Penetration
(Options: Elemental Focus, Greater Tougness, Expanded Arcana, Selective Spell)

Bloodline Feats:
Weapon Finesse

Bloodline Arcana:
Substitute energy damage for Electricity.

Bloodline Powers:
Elemental Ray: Ranged Touch, 9 (10) Strike, 1d6+6(7) <7 /> Electricity, +1 damage from Point Blank Shot, 30ft Range, 8/day.

Elemental Resistance 20: Lightning

Elemental Blast: 20 foot radius burst, 11d6 (12d6 with stone) <15d6 />, Reflex Save DC 21 (22) <23 /> for half damage, failed save gives vulnerability to electricity until the end of my next turn.

<elemental>

(New Spell Options: Elemental Aura or Touch Advanced PG page 218, Campfire Wall APG 210, Draconic Resevoir)

Desired Magic Items: Scabbard of Vigor APG 309, Robe of the Archmagi PF 527, Bracers of Armor increase.

HP: 47 (58)
Speed: 30ft
Initiative: 3 (4, 5/6 as Air)
AC: 13 (14, 15 with Bracers, 21 as Air)
Fort: +3 (
4)
Reflex: 6 (7, +8/9 as Air)
Will: +8 (7 + 1 Trait Bonus)

BAB: +5
CMB: +5
CMD: 18 (19, 20/21 as Air)

Concentration Check: 16 (20 cast defensively, +17 or +21 cast defensively with stone)

SR Caster Level Check: 15 (16 with stone)

Spells Known / Per Day:
Cantrips: 9 / Unlimited Save DC: 15
Detect Magic
Read Magic
Dancing Lights
Mage Hand
Arcane Mark
Message
Light
Mending
Prestidigitation

Level 1: 5 / 8 Save DC: 16
Magic Missle (5 missles)
Identify
Vanish
Disguise Self
Ray of Enfeeblement
Burning Hands (Lightning, bonus)

Level 2: 5 / 7 Save DC: 17
Invisibility
See Invisibility
Locate Object
Make Whole
Scorching Ray (Lightning, bonus)
Cat’s Grace

Level 3: 4 / 7 Save DC: 18
Fireball
Haste
Lightning Bolt
Protection from Energy (bonus)
Dispel Magic (Favored Class Bonus)
Displacement

Level 4: 3 / 7 Save DC: 19
Stoneskin
Dimensional Anchor
Elemental Body 1 (bonus) +2 Dex, +2 Nat.Armor, Darkvision, Fly
Dimension Door

Level 5: 2 / 5 Save DC: 20
Teleport
Summon Monster 5
Elemental Body 2 (bonus) +4 Dex, +3 Nat. Armor, Darkvision, Fly

Skills:
Profession: Bartender/Tavernkeep 1 4
Knowledge: Arcana 2 +7
Knowledge: Planes 5 +10
Use Magic Device 2 +10
Bluff 3 +11
Intimidate 3 +11
Spellcraft 11 +16
Disguise 2 +7
Stealth 11 +13 (
19)
Acrobatics 7 10 (15)
Perception 11 +11
Linguistics 1 +3
Escape Artist 2 +10

Languages:
Common, Auran, Elven, Draconic

Equipment:
Javelins x6, 1D6(1), 30ft, +8 (9) Strike.
MW Spear 1d8, 20ft, 5 Strike (9/10 – 10/11 thrown).
Daggers x6, 1d4, 19-20 crit, +8 Strike (
8/9 – +9/10 thrown), 20ft.
MW Daggers x2 (Adamantite, Acid Scarred), 1d4, 19-20 crit, 9 Strike (9/10 – +10/11 thrown), 20ft.

2 Dagger 1d42, 19-20 crit, 10 Strike, (10/11 – +11/12 thrown), 20ft.
1 Adamantite Dagger 1d41, 19-20 crit, 9 Strike, (9/10 – +10/11 thrown), 20ft.

Vigilance: 1 Brilliant Energy, Shocking Burst Logsword, 1d81, 1d6 Electricity, 19-20 crit, +9 (10) Strike.

Traveler’s Outfit x2 (one is a costume).
Pan Flute 5gp

7008gp, 71sp 23cp
Ancient Coins 183gp, 230sp, 2cp

Traits:
Magical Talent: Acid Splash 1/day (Accursed Tears of the Gods).

Carefully Hidden: +1 Will Saves, +2 save versus divination effects.

Secret Identity: +2 trait bonus to Disguise and Bluff checks regarding the secret identity.

Better Part of Valor: +2 trait bonus to any skill check or attack roll made during the process of evading capture. This bonus also applies when you are helping another escape bondage or capture. Escape artist is always a class skill for you.

Bio:

Vincent Vidal

Zion's Abyss SeacoastStoryteller AWN